UniKage wrote:I do not agree, You can not walk into Expert SP with nubs on LFD2 and just fly through it.
LFD2 Versus mode gives LFD2 that better / harder experience IMO. Since bots never really work together well on SP but in Versus you can set up great combos / traps and this IMO brings a new lay of skill / strategy to the game that KF does not have.
I never said fly, I said bodge. Slightly different meanings between the two, lol. Versus was broken and inbalanced, IMO. The tactics and traps from the special infected were a nice touch, but the game just kept spamming them in to keep the game time between the two teams balanced, which took away from the feel and pacing of the game. Having an experienced human team get slaughtered 30 seconds into the game due to the fact the infected spawned as 3 hunters and a smoker is a prime example, in my mind, of why Versus isn't that great.
However, as I said, you're comparing apples to oranges and that's not exactly fair. If KF did have a Versus mode, I could only imagine it'd be that much harder then L4D(2)'s Versus mode. Fleshpounds can be hard enough to kill without a Scrake and a Husk working in unison with it. Simply, in a co-op to co-op comparison, KF ranks up as being the more challenging experience. Versus does make the game harder in the fact the infected can work together, but I still say that mode suffers balancing issues.
BulletMagnet wrote:In L4D, the all-crouch-in-a-corner-with-auto-shottys bit was lame....but in L4D2 you just can't do that. You have new enemies (charger and spitter) designed to stop that strategy.
Yes, which work brilliantly in Versus mode, but not so much in SP. Ignoring the fact they'll just attack the first player they see, who usually seems to often be off on his/her own instead of in the corner with everyone else, it's rare they seem to spawn in at a time where people are crouched in a corner. It seems more like just a streak of bad luck if one does spawn in and unsurp people from their cover rather then a legit counter by the computer. They pretty much usually end up being another slightly annoying thing you have to overcome.
The wandering Witch was a more meancing enemy, IMO. Seen several people shoot her thinking she was just another zombie and then getting torn a new one.